I used Crafty.js for the first time in April when I developed my entry for Ludum Dare 29. I felt accomplished with the framework after two days of development and I want to explore it further.
During May, I’m going to create experimental gameplay and effects to improve my understanding of the library. I’m also going to look through source code to see what I could extend in the future.
Finally, I’m going commit to improving my Photoshop skills. I want to create better sprites for use with Crafty, and the time investment appears to be worth it.